Thursday, April 28, 2005


"These games are envied by all game developers. The average monthly
charge is around $13 for WOW. So they're pulling in ~$15m-17m a month
for running some servers that store players hit points and armor
class, not even including the $75m in sales revenue they've made
up-front. Also look at Ultima Online, it was released in 1997 and is
still making money."